![]() ![]() These choices all bring their own playstyle to the build. I myself prefer the synergy between running shot and bazooka, but it is also possible to pick Sapper c3, Hunter c3 or even Wugu3 (replacing appraiser) if you so desire. Rank 3-6 are the free picks of cannoneer. ![]() ![]() Running shot is also useful for leveling, since it lets you apply an additional proc of blessing. "Running shot the class." What we really want from Quarrel Shooter is running shot to be combined with bazooka later. Can easily be skipped and you wouln't even notice. Heavy shot Lv1 - Also a filler pick for knockback. You lose out on bazookas +100% damage and autoattack scaling from your cannons attack, and that's just not worth it. Kneeling shot Lv0 - While you can use Cannoneer skills in kneeling shot, and there's a critical chance attribute to support this. Oblique shot Lv10 - Used in the earlygame to kill twice the amount of mobs per shot when combined with blessing, used for really earlygame grinding. Once again a point dump for some potential utility. Once again, we have excess points in archer, so we don't really need be careful with wasting on skills we wont use.įull Draw Lv1 - Picked for the knockback it can provide, it can also link together monsters, although late into the build, we won't really be using this skill anymore. Multishot Lv1 - We pick this up solely to break objects, although when you obtain running shot, its not really worth it to keep this around on your hotbar anymore. We max this for the tiny evasion boost, because archer doesnt have a lot of skills we really want/need. Swift Step Lv10 - Swift step is the main reason we opt for archer C2, with its attribute that adds 150 critical rate for the entire party. There is however a burst combo when combined with glass mole for maximum burst.īurst rotation: Smoke grenade > Glass mole > Sweeping cannon > 2x Cannon barrage > Cannon shotĪ buff slave really, all we need from here is Swift Step for the critical rate, while the rest of the skills won't be used in the final build.Īrcher C2 can be replaced with scout to get cloaking if you're aiming for a PvP build. Linkroller is useful for reducing the strain of Cannoneers high SP consumption.Ĭannoneers low amount of skills make their rotation pretty simple, most of the time you will cast whatever is off cooldown, and fill with attacks when all your skills are on cooldown. Netherbovine can be picked to squeeze out that extra bit of physical attack. The remaining purple slots are free to be filled with any preference card, or extra Gazing Golems for insurance. I suggest at least 2 Gazing Golem cards, but pain barrier is not always super neccesary. ![]() Minimum 1 Gazing Golem card (10% chance to cast pain barrier lv1 when hit) You can fit in sweeping cannon, barrage and cannon shot all in one rotation.īoth of these cards are pretty rare/expensive, but helpful to mitigate damage in bazooka mode. Glass mole boosts the damage of your burst skills by a ton. Less SPR is workable, but you will need to use both alchemist potions, and the biggest NPC potions, which can add up in costs.ģx Glass Mole cards (+10% Physical attack for 6 seconds after using any type of SP potion) I suggest Full STR, if you have below 4k physical attack without counting patk from weapon, and Full DEX if you're above it, and have at least 500 crit rate, including Swift Step.Ĭannoneer also drains a lot of SP, and i suggest to get around 150 SPR to keep up with the consumption, but this SPR, we can obtain from Armor and Crossbow. I will also include a build for aspiring Cannoneers, and shortly mention different classes that i believe to work well with cannoneer.ĭISCLAIMER: Cannoneer requires more investment than classes like elementalist or dragoon, before it gets the chance to shine, and will always live in the shadow of these AoE gods in raw AoE power. I will share all the information about cannoneer that i can, and will do my best to answer questions in the comment section. This guide is mostly meant as a discussion place for the Cannoneer class. ![]()
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