![]() Phobos is the least agile, but has the most powerful overdrive beam, making it the perfect choice for filling the screen with special effects that PS3 can only dream of.”Īs far as launch titles go, Resogun may not be a typical AAA system-seller, but it certainly warrants your attention.įrom Housemarque, the people that brought you the Super Stardust games on the PS3 and Vita, Resogun looks beautiful, fast, exciting, and addictive. Nemesis is the most agile ship, making it perfect for flashy and acrobatic boost kills. “The Ferox is balanced in all areas, making it the easiest ship to start playing with. Joining together with friends and trying out different ships and strategies could also prove an addictive feature as well. The game will also feature different Trophies for completing the game with each ship, giving players incentive to keep coming back and trying the game in different ways. The visuals are gorgeous, and while maybe not the best looking PS4 launch title, it appears that Housemarque threw everything it had at this game. Dodging enemy attacks, floating objects and other shrapnel means players will need to be thinking ahead a few seconds, providing an intense and exciting experience. Grouping them together in all their various combinations will provide a different gameplay each time.īy implementing a revolving, cylindrical world and the ability to only shoot left or right, players will be forced to stay on their toes at all times. The video shows the game’s three ships, the Ferox, the Nemesis, and the Phobos, and the post said each of them has their own strengths and weaknesses. ![]() The only title confirmed to be in the works for the next generation console from Sony is Godfall, a looter slasher by Duelyst’s developer CounterPlay published by Gearbox Publishing.Sony revealed some details on the co-op mode in Resogun today on their blog, and included a video that showed some co-op gameplay in action. PlayStation 5 is set to be launched in 2020 but hasn’t received a public reveal yet, with its only appearances consisting of a logo presentation at this month’s CES and two interviews paired with two PlayStation Blog posts last year. The timing is consistent with Kuittinen’s claims that this partnership has been in place “over the course of the past few years” and that this support has “grown on a monthly basis,” perhaps leading to the final stages of a PS5 exclusive. In 2017, after a series of disappointing commercial results, Housemarque announced it would be leaving its trademark arcade gameplay to focus on bigger, triple-A experience, so you should not expect a game in the vein of Resogun or Alienation to happen on PlayStation 5 this year.Ī further hint at this mysterious publisher possibly being Sony is Shuhei Yoshida’s visit to the developer’s headquarters in Helsinki last May, as shared by the Japanese executive, who at that time was Worldwide Studios’ head, on Twitter. The developer has a long partnership with Sony, and it wouldn’t be surprising at all to see them cooperating again for a PlayStation 5 launch title, similar to what they have done together with Resogun upon PS4’s day one. With a PlayStation Meeting-like event reportedly slated for February, there’s a strong chance that the next game by Housemarque could be announced on that occasion and that it could be releasing in 2020 for PS5. ![]() “The time is drawing ever closer when our publishing partner will reveal what we are working on, with the launch coming after that,” said Kuittinen, and this passage, in particular, seems to be hinting at an incoming reveal. The letter doesn’t mention the name of the publisher but does make it clear that the announcement will come at the time decided by the partner. This hints at this title being completely different from the team’s past efforts, including PlayStation exclusives Resogunand Alienation. Kuittinen added that “the whole company” came “together to deliver this game, which will define the next evolution” of the studio. “So now we are focused on delivering our most ambitious and biggest game to date, putting every other project on hold, including the development of Stormdivers,” said Ilari Kuittinen, CEO at Housemarque, in an open letter. ![]() The Finnish developer has put on hold development on Stormdivers and other projects to entirely focus on this triple-A game, which is tailored to be “our most ambitious and largest project” ever. Housemarque has announced that the development of a new game is underway and hinted that the reveal could happen together with PS5’s reportedly imminent presentation. ![]()
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